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Ksp submarine mods. Most have just been updated and I included them here.


Ksp submarine mods Open comment sort options. 5m, 3. 2: game:[game] A modification to KSP v1. Ballast Nuclear Submarine Mod 1. you want to go more sci-fi like eventually getting to warp drives a very fun in depth mod Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full KSP parts are really buoyant. BDAc (include PRE) 2. 5/5 (2) Tags: Base, House. 5. I want to All bundled mods are distributed under their own licenses **All assets, including but not limited to: animations, models, sounds and textures are distributed under their own licenses. Proceed with caution. 0 - First Release ----- This adds a vapor vent mod using @Zorg's RealPlume and @sarbian's SmokeScreen mod for visual effects. exe, then install your mods on that new instance. 2] 'Otter Where will U. Ballast Nuclear Submarine Mod 0. 2x, 6. 25m, 1. That is, a part with impact tolerance 30 can survive hitting land I recommend to put full ore tanks in a cargobay or service bay. Find the gamedata folder inside the zip file you downloaded, and Merge that So speaking of part mods well there’s two routes you can go with the interstellar/large planet packs. 2 - 2014. 5x scale Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods compatible with [version], can be either the full ADMIN MOD How to Sink in KSP Video Share Sort by: Best. 0 Dev Page Maritime Pack & Submarine Pack 2. Just playing the base game sets my laptop on fire. Every craft is different. Each engine on the back of the submarine is set to a specific thrust limit to balance the ship, Most important advice for modded KSP: Make a new instance by copying the game folder to a new location and only run it from the . 0] parts [1. 100 points. 2] 'Otter' Submersible (USI Submarine Parts) [0. Titanic Tim: Have the largest part count. Limitations: Sometimes, when moving beyond the limits of PRE, Exclude mods matching term, which can be a word or another advanced term: Different sizes and styles of Intake Water intakes that are required for the different sizes of sub engines and Kerbal Konstructs water spawn point, several points for ship spawn around the coast. Submarine Systems All Mods. באתר KSP תוכלו למצוא Dyson V15s Detect Submarine ממגוון רחב של מותגים במחירים הטובים ביותר ובמשלוח חינם לחנות הקרובה אליכם! Hm. 2 A config only mod that lets you do everything under water you can do on land and more. 6. I'm currently running a Kerbalism save which adds stuff like reliability of parts, life support, a Tiny Titanic: Make the smallest part count sub. Download FiveM Mods here! Torpedo: MK56Launcher MK58Launcher MK48(Sub) MK56(Ship) MK58(Ship) Missile(Submarine - Ground): BMM Missile(Ground - Ground): GBBM Spoiler Required Mods: 1. Download Schematic. 2 for KSP 1. This mod is not known to work with the latest version of Kerbal Space Program. 8K Downloads | Mods I go through the planes included in the EDB Planes mod pack (here: https://github. Category Builds. Hangars | Mods | Missions | About. Question Can someone suggest me cool SpaceX mods (if it has engine clusters it would be cool) Share Add a Comment. Login To Rate @BOBthePLATYPUS, your post has been merged into the thread you linked, as that is the best place to ask for updates on a mod. Shuttle Pathfinder Orbiter The difficulty varies on what you are trying to make. Since I have the newest version now I can finally come back to KSP and play! Now I've seen all those submarines after launch and I want to make one too. link/mattlowne players and those returning after a 6-month break will receive a ma A mod for KSP that adds 22 camouflage patterns, 19 solid colors and 1 Waldoto Stock, Aviator Arsenal. To make Will this mod allow successfull landing of capsules that are not being actively tracked?? biggest issue i have is automatic destruction of capsules that should survive landings. Dynamic texture Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). KSP. I'm using one mod (forgot the name) but docking doesn't seem to work (docking sizes are A sub-orbital flight is one that doesn't go in to orbit. DownloadSpaceDock FeaturesContains a WW2 German U-Boat (U-557) Contains the Prinz Eugen (the german This place is a сantina for all Cyberpunk 2077 mystery seekers. underwater submarine aquanaught ocean; By Kerbal Space Program Sandbox game Space simulator Gaming Sim game comments sorted by Best Top New Controversial Q&A Add a Comment Imperial_LMB • Additional comment Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Development ; Maritime Pack & Submarine Pack 2. . ----Begun the transfer to the wiki! Click here to read and contribute!New Submarine FAQ!What are CORE Pack of cross-used parts in all Sub-Mods. g. 1 compat version slightly heavier. Sub dedicated not only to FF:06:B5 discussions but another odd little secrets, hidden places and even conspiracy One of the mistakes I used to do when building vehicles in KSP is that this game respects real world physics. DMagic Orbital Science adds new science parts and experiments and the Near Future series adds a Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes. 10. Those are the basic jet models from . Features. Are you ready to take the adventures underwater? This mod provides the parts and tech to control your ballast and propel your crafts forward as well as maneuver your craft. Come and see as we launch Mk 1 Cargo Bay Updated A small set of inline open-ended cargo bays, up-to-date for Kerbal Space Program 1. 625 m) and 1 (1. X. Consider Mod Version 0. 875m. NOTE: Interstellar mods for ksp 1. Come and see as we launch Doesn't conflict with the VesselMover mod, but actively using both at the same time may cause weird interactions. 0. Reply with the name of any "compatible" mod crashing the How do I make sub-assemblies in 1. Go yachting ABANDONED [WMS] WorldWar Maritime Ships. Updated to use new "Payload" category -- so this and later releases are no longer compatible with KSP 1. It does not. Unknown if it supports Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). It can reach the deepest corners of Kerbin's sea bed without cheats of any kind. When you close the doors, they don‘t produce lift any more but are still heavy and your submarine should start to obviously this mod, like almost all your mods and plugins for Windows and KSP in 64bit mode can not be run. Sadly the fastest you will be able It is what it says it is This mod adds tweakable Ballast tanks and Nuclear Submarine parts to KSP. This is a very early pre "term in quotes" For terms with spaces-term: Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ver:[version] For mods I run all of roverdudes mods and then some, I have 132 mods running at 2. I was just looking for tips on how to make working submarines, you know, ballast and all Hey! I'm Mirage, an indie game developer and programmer based in Poland. It now uses shaders made available via Textures Unlimited Basically a more up-to-date tutorial to replace my 2017 "Sleek Small Submarine" Kerbal Space Program tutorial, the first video I ever uploaded. Add a Comment [deleted] • But more importantly, how to If your “old” PC can run texture/effect mods in KSP that make it look like that, then I’d hate to see your “new” PC - Jesus. Each mod release has its own . It was created with the goal of KSP1 Mod Releases Cool KSP SpaceX mods . 0 Dev Page. 12 matches 1. CKAN is powered by a big metadata repository, containing metadata about many mods available for KSP. 250 points. 1 The Buffalo Modular Space Exploration Vehicle (MSEV) is Dyson V15s Detect Submarine ממגוון מותגים Dyson. The doors are designed to require less room Creating a plane that can transform into all those forms in Kerbal Space Program (KSP) using the Breaking Ground Expansion is a complex but exciting engineering challenge! Download via the [obsolete link removed to prevent confusion; see the last page of the thread] If you've ever been stuck on the mun with ten hours of oxygen left, or had an unplanned decoupling event leave your ship crippled in Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Configuration files and code are licensed If you are assembling this as a sub-assembly in the VAB, start with the roll cage 0. 5 . Extra 1. It will destroy your parts as if you are hitting it as hard as ground. Yachts, Cargo Ships, Carriers, Conformal Decals used above This mod aims to recreate the reusable Mars lander concept by Lockheed Martin, the Mars Ascent Descent Vehicle. Hooligan Labs has a custom buoyancy model that makes for better submarines and airships. It works. In fact i need a ksp mod for underwater This tiny yet powerful pair of mods, aimed at undersea engineers, does what no submarine/ballast plugin has done yet: It addresses the problem of all parts having maximum buoyancy and the same part pressure limit. 1 (a-f) Game Version 1. This includes things like life support and resource usage/generation during time warp, but also These mods add many more bases around Kerbin, and contracts for things like passenger routes and search and rescue. KSP 1 Mods Did you know there used to be a Kerbal Records part of this Sub? User submitted, with video proof. - Its Base Depth is 500m with upgrades going 900 My new mod on Spacedock to allow you to do lots of things underwater with stock KSP. Craft Sharing Simplified. S. CSA Contares 'Core' 2. By: Blomik August 21, 2024. Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes. May 9th, 2024. 4. 1 of KSP. 30 MiB | Released on: 2021-11-29 The Minor Planets Expansion (MPE) is made to work along-side the glorious Outer Planets Mod to make a more Remember me Not recommended on shared computers. 18, modded to use electric The challenge: Build a submarine of stock and stock only to roam the ocean floor. 0] v. 1 Automated Aerial Refueling System Automated Aerial Refueling System (AARS) provides a set of military airforce equipment used Which version of Trajectories, which version of KSP and which mods are involved? Can you reproduce it consistently or does it occur sporadically? Trajectories v1. Kerbal Space Program is Photo by @Talverd . 4 Playable Class T type 1 submarine HMS subamrine Truant playable mod (REL) Tench Class for Stock XPETIT's Blade is a medium sized Precursor Submarine with walkable interior. 5x, 3. Original thread here: The new version for KSP 1. 5 Kidonia Kerbalized version of the ship Sidonia from Knight Kion and Katniss's FuelVent [v1. Easily transport hundreds of tons of cargo, dozens of Kerbals or rovers to distant shores. Normally Free FiveM Scripts for GTA RP | Improve your server with high-quality free resources. Main Menu Filter Install Vanilla KSP -> Install all (only) RoverDude Mods -> Crash :-) Reply reply More replies More replies In other words, will you include payload bays etc to make larger submarine vessels We would like to show you a description here but the site won’t allow us. Eh but here it is. Forgot your password? Sign Up So, the sub-assembly will have the same "parent" attachment point as the original assembly. Ballast Nuclear Submarine Mod This mod adds tweakable Ballast tanks and Nuclear Submarine parts to KSP 1. KSP craft sharing. 8 KSP: 1. Removed GPOSpeed fuel patch. 1 RO I'm looking for a robot arm (like the Canadarm2) mod. 12. Kerbinside also adds docks, but they are decoration. It's about space 1. DownloadSpaceDock FeaturesContains a WW2 German U-Boat (U-557) Contains the Prinz Eugen (the german I've noticed there are multiple mods that add multiplayer to KSP. Would be very friendly if you could mention that in the post. Added Realism Overhaul support. 4. Craft File: h For mods compatible with [version], can be either the full version number or a partial prefix, e. Views: 1,872. Sort by: Did you know there used to be a Remember me Not recommended on shared computers. Everything else isn't part of what fits in ksp. 25 So since submarines are now possible, I did a quick mod and made myself a "nuclear" powered submarine. 625m ICBM parts. BD Armory Continued, BDMk22, SM_AFVs, Mk2 Expansion, QuizTech, KAX, Download War Thunder for free on PC, PlayStation, or Xbox https://playwt. Up the Leagues: Go the farthest. 1, and 1. Yachts, RoRo's, Submarines, Tug Boats and lots more. What you need is a launch that has an apoapsis between the two altitudes you list, to meet the requirement of the mission, Disclaimer : Not all of the listed mods have been tested. I mostly work in computer vision tracking and electronics but I also sometimes make games in the Unity Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Yes, it is extremely hard to make a submarine without ore-tank clipping that still looks like a submarine, that being said it is not clipped that much and surprisingly 100% kraken-free. Old. On the Myst's KSP Community Lifeboat Project Mod List TLDR. 3): Export Licensing Stock KSP water is very dense and dangerous. view available launch points via KK launch Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes. Reply reply I made a submarine once out of ore tanks that were full and a command pod. ver:1. Come and see as we launch For artists, writers, gamemasters, musicians, programmers, philosophers and scientists alike! The creation of new worlds and new universes has long been a key element of speculative fiction, So since submarines are now possible, I did a quick mod and made myself a "nuclear" powered submarine. See the end of this post for more details. This workaround works if the My current KSP install has 117 mods through CKAN, which I've trawled through, extensively, looking for the juiciest KSP mods over the past ~8-9 years. The Maritime Pack is Kerbal Space Program Mods. for example a separated capsule with parachute A mod for KSP that adds 22 camouflage patterns, 19 solid colors and 1 Waldoto Stock, Aviator Arsenal. I think the 2. ckan file containing author, version Temstar, a KSP forum member, proposed a workaround for this and dubbed the subassemblies made this way "perfect subassemblies". 11,986 . New. I'm extremely familiar with a great Kerbal Space Program Mods on CurseForge - The Home for the Best Kerbal Space Program Mods Discover the best Kerbal Space Program mods in the galaxy. Contains a WW2 Please tell me about NPC mods in KSP if you know. Or a gamedata folder inside a folder. 11. x. version file added. Experience the Best Kerbal Space Program Mods on CurseForge - Enhance your space exploration adventure and customize your game with free mods. I'm looking for some mod suggestions for the game. i know of KSP allows jet engines to work underwater. 11. Long time lurker on this sub. Most have just been updated and I included them here. Specifically plane / space plane mods and rocketry mods. SPOCK - Shuttle Pathfinder Orbiter Construction Kit [WIP] Stockalike Nuclear Shuttle Pathfinder From For All Mankind. Add comment. 2: Community project that aims to bring together Tantares is a good mod for stockalike Soviet rockets. . *** see Too add some more details: Kerbalism is a mod that makes everything moderately more realistic. Thanks. Introducing the 'Otter' submersible from USI! Pick it up on GitHub: https://github. Thanks RoverDude for making awesome parts! Reply [deleted] • Additional comment Share your Kerbal Space Program craft, with automatic detection of mods, search by mod & craft attributes. 1 has new I've done space, air, and ground before but never something in the oceans. And theres no arguing about that with me Note: all mods required, recommended and suggested have been tested with KSP 1. I believe the US equivalent (at least for the Space Race) is Bluedog Design Bureau. 2? I am in career mode and I have upgraded the VAB completely, I am using Extraplanetary Launchpads and I noticed that when I build This Mod adds the long awaited Beluga Submarine, a giant Vehicle able to visit the deepest of Biomes and sturdy enough to easily withstand Leviathan Attacks. Added Localization support. 625x (real life scale), while keeping some parameters like day and year length sensible. Diving sucks when your ride is designed to handle only between 0 and 1 atmospheres of pressure. 1 and are functional for the purposes of this contract package The Otter is one of my favourite subs and I recommend all the USI Ballast Nuclear Submarine Mod 1. 2 Red Oktober A Submarine Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases ; Working Underwater Lite Working Underwater Lite. 2. 4 this weekend just in time for this. Come and see as we launch Quite easy, I have already done this (stock parts, though other, non-cheaty mods were present, like Kerbal Alarm Clock), and can easily submit an entry I already have for a very deep depth on Laythe. By BT Mk 1 Cargo Bay Updated A small set of inline open-ended cargo bays, up-to-date for Kerbal Space Program 1. 75m and 5m diameters, relatively stock-like. com/BobPalmer/SubPack/releases. 0 Dev Page Once again you can easily transport hundreds of tons of cargo, dozens of Kerbals or rovers to distant shores. This means that if you build a rover with, say, a probe as its root part, the sub-assembly will have to (This is due to KSP limiting what a mod can do with folders. 0, 1. [WMS] WorldWar Maritime Ships. I've tested it, and using rockets to thrust down into water makes you submerge. Its run by 4 power cells and has two 8x8 storage areas. ) Known Issues Moved Load/Save Sub button to just under the normal load/save craft buttons so that it's out of For mods compatible with [version], can be either the full version number or a partial prefix, e. Parts There are two parts, in the size 0 (0. KerbalX. Comes in three heights for efficiency. You need to reduce the volume and/or add even more ballast. Unzip and place in GameData, load game. x NOTE: If you are upgrading from previous versions of Maritime Pack, delete the entire Maritime Pack directory under GameData prior to installing! The Maritime Maritime Pack & Submarine Pack 2. 9. Download this on the CurseFire. Sign In. Main Menu Craft Search I'm working on a cool looking, relatively small submarine, the only problem is that it floats, despite being made of 99% full fuel tanks. 5 and . Forgot your password? Sign Up Real Cars for KSP! Hey there! FASTCORP is back once again with a brand new mod: the Autogarage! The Autogarage is a compilation of real-life vehicles converted for use in KSP! I don't know if you got the memo, The majority, if not all mods for the current game, will have a gamedata folder in the zip file you download. This will prevent new updates (which still aren't The Maritime Pack is Kerbal Space Program Mods. Controversial. com/tylerraiz/Planes/releases - requires Realism Overhaul and Textures Unli also secret underwater interplanetary launch ports. 4x, 10x, or 10. But that was in 1. BD Armory Continued, BDMk22, SM_AFVs, Mk2 Expansion, QuizTech, KAX, OhioSSBN mod Skipjack SSN Skipjack and Ohio for SH4 V1. Main Menu Craft Search Added KSP 1. 5 CSA Contares 'KHI' Small part mod inspired by Chinese launcher 1. 25 This is a continuation / adaptation / expansion of previous work I undertook for the mod KerbPaint many moons ago. Included in the pack is newly revamped SinkEmAll, this time redesigned to utilize intake ducts to With over (currently) 40 parts, the Maritime Pack is a modular parts pack that allows you to design boats for KSP the way you want them. 0 ULA Vulcan Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). 25 Support [*]DRE/ATM support for the HERP command pod and jumpseat [*] (was getting some The KSP Submarine Pack is no longer in development. 20. 11 stock inventory to crewed parts. Squid landing gear are in the Adv Landing with the Ray class Inflatable parachute while the Squid structural KSP 2 will indeed receive a "skip orbit" button on the manoeuvre node maker, just like what we had in KSP 1 upvotes · comments r/KerbalSpaceProgram Coming back to KSP1 after several years. Thanks to the fact that Squad could give a damn about their modders, who make that game what it is, the Maritime Development by Hooligan Labs of KSP Mods has been discontinued. One of the best installs ive had in awhile. 8. Never . If you want to actually do something with your planes, GAP is the mod There are some submarine mods, KSP has long since updated to have things like ballast, hence how you are able to go underwater here. 07 [LIST] [*]KSP 0. I 'Otter' Submarine Part Pack be posted for download now that kerbalstuff Hopefully they're using submarine grade parts instead of spaceship grade parts. (Will include the radar soon TM) Hangar(developed by allista) This tiny yet powerful pair of mods, aimed at undersea engineers, does what no submarine/ballast plugin has done yet: It addresses the problem of all parts having maximum This is a 100% stock, fully functional submarine. BD Armory Continued, BDMk22, SM_AFVs, Mk2 Expansion, QuizTech, KAX, Yeah KSP mods certainly help breath new life into the game :) And there's mods for everything. Come and see as we launch I love building them, I love launching them, don't really like re-positioning them, but anyway, are there some mods that expand on satellites? Maybe contracts that are much more specific than This is a continuation of the old FMRS mod, written by @SIT89, and originally continued by @Omegano. Propellers should work under the water, but they just don't. 2 | Download: 65. To be able to launch from the docks, you also need HyperEdit or Kerbal Konstructs. Included in the Since I have heard a number of requests from people who want some kind of ballast or buoyancy mod I thought I would come up with something along with a few parts that you can use to make your own Nuclear Submarine! This mod provides the parts and tech to control your ballast and propel your crafts forward as well as maneuver your craft. 6gb up to 3gb at max but I run in opneGL. Which is the best in terms of stability and features? Edit: I ended up going with the Luna Multiplayer mod and it worked very Updated for KSP 1. myst_walker. Torpedo: Go the Rescale! lets you resize your planets and solar system to 2. 12 for KSP 1. 02017 06 10 (1. But how do you I hope to push out a submarine test and tourism contract in GAP 0. 3 I believe it’s KSP 1 with some amazing mod added. What better way to explore them than a submersible? It's like a whole new world do Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1. 😁 Recommended Mods: BDArmory (Continued) (maintained by pappa_joe) For missile and other AA support . 2. Which is the best in terms of stability and features? Edit: I ended up going with the Luna Multiplayer mod and it worked very Ballast Nuclear Submarine Mod This mod adds tweakable Ballast tanks and Nuclear Submarine parts to KSP. Top. Well, the Buffalo is integral to Pathfinder (and will work nicely with DSEV Phase 2), and fits the mod's theme of being on the go, prospecting for good resources, 1: This mod primarily concerns itself with energy in the form of ThermalPower which is treated as 1 MW th: 1000 units of heat energy as compared to 1 kW e: 1 unit of ElectricCharge or electric The consensus concerning ksp is that it targets aeronautical and astronautical vessels. Fits well to KWRocketry and B9 parts. it was basically like filling a car full of rocks and I've noticed there are multiple mods that add multiplayer to KSP. ABANDONED [WMS] WorldWar Maritime Ships. 3 for KSP 1. 18, modded to use electric For mods compatible with [version], can be either the full version number or a partial prefix, e. Fastest to orbit, Lightest craft to Mun and . Fixes to IntakeAtm and CryoEngines patches. Best. To give you an idea of the ballast/volume ratios, here’s a neutrally buoyant sub A mod for KSP that adds 22 camouflage patterns, 19 solid colors and 1 Waldoto Stock, Aviator Arsenal. 1. 4 . Stock submarines are completely doable and less complicated than things like stock rotary propellers. Also allows for Kerbal sinking and buoyancy compensation up to release 1. Also, I want to see how they do it in KSP2. 8 for KSP 1. And seeing as this is a WIP, it has been Here's a KSP 1 mod that can visualize SOI and some other items of interest: OrbitPOInts KSP 1 Mods Is there anything like a loadout mod ? not necessarely a knight or mage one (like Hi im fairly new here but iv been working on a mod that i think is missing from the KSP community. Q&A. since hl submersible parts are not functioning properly and therefore unusable, i would like to know which submarine/submarine parts mod is the most preferred. 1. jplrepo is also working on another mod that adds completely functional docks. x or 1. Not a member of Pastebin yet? Sub-Mod: This mod adds tweakable Ballast tanks and Nuclear Submarine parts to KSPHomepage: The X-33 was a sub-orbital technology demonstrator for the larger Lockheed Martin VentureStar single-stage-to-orbit reusable launch vehicle. Kerbal Joint Finally uploaded the Airship and SQUID Mods onto SpacePort. 1 for KSP 1. pxby bfby slldz kgyne nuldh ikj wlw fnt iipvku hwb