Totk shader cache yuzu github This will result in slower performance and stutters the first time you visit areas and encounter new textures and effects, but it should run normally again the next time you encounter them. I'd also remove your shader cache in Yuzu and also on the SteamDeck using Decky Storage plugin (only delete the ToTK cache). Use asynchronous shader building : On (Greatly reduces stuttering when shaders are compiling) Use Fast GPU Time : Off (Higher Accuracy with Dynamic FPS and FPS++) Use Vulkan Pipeline Cache : On (Immense reduction in initial game loading time for AMD, and reduced stutters when compiling shaders for all vendors) Do NOT believe everything you see on the internet dude. Hope that helps! Running Chuck's modified yuzu build with DFPS 1. I've tried everything, clearing my shader cache, installing mods. ABRA O JOGO E SEJA FELIZ! shader caches are built for youre gpu alone. I'm using an RX 6800 and did very extensive troubleshooting. 5-200. same applies if you update your GPU drivers. If you want to build the cache faster, use all moves, items, go through all doors, talk to all npc's, and it'll build way faster. Shader Cache for TOTK Vulkan yuzu Other I don't know if this is more comfortable for you to play later, this is the shader cache that I have but I know that I still have things to unlock, at least the most everyday things are already loaded like 20000 shaders Jul 7, 2023 · yuzu Version 1489 (2023-07-07) Description phase 2 of colgera fight keeps crashing. It is built and maintained in my spare time. Regardless of the patch, I'm getting the could not fetch local mods e TotK. Purger les shader cache (personnels) quand l'user décide de ne plus utiliser les shader cache du pack Futur update du bobykit Intégrer les presets pour l'usage **clavier/souris Sep 10, 2023 · yuzu Version. Remember that you're using an emulator of a modern console with a game that takes most of it Nov 10, 2024 · I'm using yuzu vr 1734. 30 fps runs okay though. Website. com/channel/UCfNO1kQ0TKB5loYrh6JO8Kg/joinCanal de Twitch https://www. I found someone who made a shader cache consisting of over 42000 pre-loaded shaders. txt files I can see that only a single game ever downloads deltas (936790: Life is Strange True Colours) all the other ones (36 unique app ids) always download the full shader cache (and none of those contain the 'Source manifest' line). Game just won't launch. How do I delete TOTK shader cache to reduce lag I've heard it works, I've been looking on the internet for an hour or 2 now and I'm very frustrated, theres a bunch of people asking "how to clear shader cache yuzu totk" and instead of people explaining how, it's all just comments saying "this will work! Contribute to dylan-jar/TOTK-Problems development by creating an account on GitHub. XMP2. Conviértete en miembro de este canal para disfrutar de ventajas:https://www. So you need to trigger it and when the game request a shader to be loaded on the GPU (which can even be in the middle of the binary file) yuzu notices that and triggers the shader compilation. most of the time its raining when it crashes or when im entering a new area. twit Use BC1 ASTC recompression, don't save a shader cache, and try to keep RAM free for only yuzu. My YUZU version is 1734 (I think) and I am running the newest version of TOTK optimizer. Setup molto semplice per poter giocare a Zelda Totk nell'emulatore yuzu. Update – Now, make sure that the Yuzu emulator version you are using is the latest one. GitHub. 0 is a complete code rewrite and has a few new games supported Feb 23, 2024 · yuzu Version 1723 Description Tried, twice, to register a horse at Serenne Stable and it crashed and dumped core both times. 2 I reset the shader cache in Yuzu EA3652 and tried again using both 1080p Mod and Shadows 1024x Mod and got the same crash From what I've seen even updating my drivers didn't break the shader cache, the shader cache doesn't seem to be affected by your gpu drivers. 15-300. youtube. 2. I kept having TotK crash as soon as shaders started compiling using Yuzu, and after troubleshooting for 3 days, I just had to update my GPU drivers and it fixed the probem. xyz/docs For more information TotK Tools Mod Manager currently has a YUZU Preset Optimization feature, Yuzu auto-detect install location, Save Editor, Save backups/restores, Mod backups/restores, Enable/Disable Mods, master mod pack by Hoverbike1, RSTB Editor, Cheats from hoverbike1's repo. 80GHz - NVIDIA GeForce MX110 Secondly, make sure your GPU drivers are up to date. Jun 10, 2022 · 分享一下风花雪月无双. API: Vulkan (WARNING) Select Yuzu. that shouldn't be an issue if you have disk pipeline cache and Vulkan pipeline cache enabled. Disable decode ASTC textures asynchronously, use vulcan pipeline cache Enable reactive flushing, asynch shader build, fast gpu time Mods from the gods from another thread, seen at github. I basically use xSavagex's guide but I enable the asynchronous shader Gloom ground texture looks bugged on me, using Yuzu EA 3583. Better May 22, 2023 · Tried wiping the cache and using a shared shader cache, both without success. 46 Cpu InvalidAccessHandler: Invalid memory access May 28, 2023 · TotK Version: 1. If that works, first check for newer versions of the mods and update them. 15. Wouldn't that cause a problem? the TotK shader in that list is up-to-date. Do not post about playing games on yuzu which haven't been released yet. Storage Cleaner is completely free-to-use. Open yuzu. php/Shader_caches. g. 1554. Still stuttering in towns, mainly Lookout/Kakariko, where I dip to 40-45. 55 beta 3 on a 5800X3D/3060 Ti, 16 GB-3200MHz RAM after resetting my shader cache and maybe it's just placebo, but it feels smoother in the wild to me after getting shaders back. I've downloaded them from https://emulation. If the newer versions still have the problem, enable one by one to find the mod causing it. I setup the emulator and the TOTK optimizer created by MaxLastBreath and enjoyed the game with no issues. Hello all, I just got TOTK running and wondered if anyone had some good tried and tested settings for running the game on a newer AMD card. Don't be a jerk. 1. EDIT: Well i guess im wrong. - vasilvestre/to This subreddit is now serving as a backup. 5 and went back to the latest mainline Steam OS 3. Most games have maybe one or two thousand shaders while TotK has freaking 55 thousand. and if you get shader stutters even with async shader compile enabled, then you need a faster CPU. previous. Now, every 10-15 minutes or so, Yuzu Yo guys, since the new Yuzu EA update my Zelda TOTK game crash after loading shaders. Oct 22, 2022 · Steps to reproduce: Open yuzu v1206 or v1205 Open any game (I’ve tried Super Mario Oddysey, Pokémon Legends Arceus, and Metroid Dread) Notice crash as soon after the shaders finish loading (backtrace and logs attached) Things I've tried: the game runs fine. They always occur 5-10 minutes after I start playing. May 17, 2023 · Ryujinx only holds like 21fps now though, and Yuzu holds a smooth 30fps for like 5 seconds at a time before dropping back down to a near constant 25fps. I've tried newer versions, even the last one, and I have the same problem. by loading the game again, restarting yuzu, etc. Graphics: Use Disk Pipeline Cache: On Use asynchronous GPU emulation : On Jan 20, 2019 · Yuzu EA3645 Zelda ToTK Ver. Except when it builds shader caches, then it stutters like mad. Run the executable. In Yuzu, right click the game and either choose Remove > All Pipeline Caches or Open Transferable Pipeline Cache and delete the files. Reproduction Certainty Always System Information 256gb deck Logs and Backtraces yu Para evitar bugs gráficos é importante que limpe o cache dos shaders. Made for 128BitBay. Beware, all cheats can cause unwanted side effects. I tried finding both the Roaming/yuzu folder and the actual exe folder, none of them work in the mod. fsy Welcome to 128-bitbay! You can find everything related to emulation here. My PC isn't really powerful but I can't understand this behaviour. gametechwiki. fc38 Oct 11, 2023 · Saved searches Use saved searches to filter your results more quickly Can someone share his complete shader cache for zelda totk 1. 4. Visit: https://ttmmforge. Contribute to erdemkosk/totk-steam-deck-yuzu-mods development by creating an account on GitHub. For example if you had an NVIDIA RTX 3060, that shader cache would not work on an AMD RX 6600. exe if you are using them in portable MODE. used to happen more but only crashes a little less now. it just takes a bit longer on first startup. Mar 5, 2024 · A guide to get either Yuzu or Ryujinx running on your PC. - Switch-Emulators-Guide/Yuzu. 清空之前(或1. Even 32GB mem may not be enough. I've played atleast 60 hours up to this point and experienced very little crashes. Additionally, you can also disable using shader cache from the Yuzu settings. The main TOTK performance issue comes from the CPU and not the GPU, but unfortunately we don't have an easy way of increasing CPU performance. not sure what you mean with "remake the shaders". If that doesn’t work, disable all mods and test. Shader count often increases each attempt and phase 1 is super smooth. Reproduction Certainty Always System Information Ryujinx was created by gdkchan and is available on GitHub under the MIT license. already tried did not seem to work. + More Sep 18, 2021 · Thanks @kisak-valve those log messages are interesting. Compared to flushing the cache or utilizing the 53K cache, yuzu's mem consumption increased from 5~6GB to 12GB or more. You can find support for Yuzu and Ryujinx, as well as any other emulators here! We are not affiliated with the Yuzu team, Ryujinx team or any other emulation community. When’s the last time you updated yuzu? If you’re already updated, clear your shader cache and test. I left the game for a week and when I came back it seemed like yuzu wasn't using my shaders? I checked the file, but they're still there, so why isn't yuzu using them? I'm on YUZU EA 3775 I have use disk pipeline cache on and use vulkan pipeline cache. Ive arrived in Zora's domain finally and have spent a bit of time there but ever since my game crashes whenever I open the + or - menus. Infinite amiibo usage is pointless since yuzu has a similar feature, go in Yuzu settings → Controls → Advanced and check "Use random Amiibo ID". 8 and using latest mainline Yuzu. old. 0-72-generic x86_64 bits: 64 compiler: gc When I enable "Use disk pipeline cache" ToTK stutters a lot even with all shaders compiled. Clicando File > open Yuzu folder, agora delete tudo dentro da pasta shaders. Hey man, fell free to share our GitHub Mods Repository: https://github. 它本来应该是一个安装程序,但是我一运行就报错,让吧友帮我装好后,以我的理解,应该改改配置文件就能设置不 When I transfer any precompiled shader files into TOTK it completely resets my entire cache and rebuilds upon launching the game When I go back into the transferable cache the file is still there? Is it just writing to an already existing cache? Having this issue on both my steam deck and PC making transferring my saves very difficult. 170 |E| HLE. I tried precompiled shader caches, but it does not help. exe into a Yuzu EA 3617 install, replacing existing yuzu. This subreddit is only for yuzu and it's development. Dec 20, 2023 · About this mod. Para evitar bugs gráficos é importante que limpe o cache dos shaders. TotK - Does the game’s FPS become more stable as more and more shaders get built? I understand that emulators, especially for more modern games, need to compile shaders as you go since the emulator is sort of “teaching your PC” how to run the game… maybe I’m misunderstood in that but that’s how I learned it. Clear the cache storage by right click on the game name > Remove > "Remove Cache Storage". Forces TOTK Double Buffer to a Triple Buffer helping eliminate stuttering and makes the game run smoother. The shader thing always baffles me, what do they think the shaders are? Like if it were that easy the devs would just do a “shader run” and include them in the release. on a 5600X, I get 50-60 in most areas, with drops into the 40s and 30s in demanding places like cities. exe File from releases. I previously had a 1050ti and it ran at 45-50fps with almost the same settings and mods (just older ones, I'm using the github collection and installed the newer versions to try to fix this), but now I have a RX580 and it can't get pass 30fps with A LOT of drops (it constantly runs at 15-20fps) and slowdowns. I tried removing mods, shader cache but nothing changes : it still crashes at this exact moment in a black screen. Delete everything inside and then launch the game. To free up some of the space you can delete the Shader Cache and/or the Compat(ability) Data, the zShaderCacheKiller script Also, this site's shaders are possibly very old. I think that's a good idea, I 100% the game at launch but I recently got the lastest mainline build and tried the new totk optimizer 2. A The Legend of Zelda: Tears of the Kingdom (TOTK) Mod in the Reshade Presets category, submitted by PotatoFried17 Next Gen Reshade [The Legend of Zelda: Tears of the Kingdom] [Mods] Ads keep us online. With the 64GB verson of the Steam Deck, "Other" can quicky fill your internal SSD even if you only store Games on the SD card, this "Other" is often Shader Cache & CompatData. The other will just crash the emulator. exe file. Get dips sometimes, but they are transient and rare. Vulkan rendering, "Accelerate ASTC texture decoding" and "Decode ASTC texture asynchrously" are disabled, cache cleaned, GPU accuracy. What could be the problem? It wasn't a problem before adding the shader cache. com/index. My game was a bit stuttery before adding the shader cache but after adding the shader cache I can't do anything without the game freezing for seconds at a time. it seems that Yuzu shaders are indeed shareable even with different gpus Jun 2, 2023 · Kirby will sort of reject its shader cache and boot with a new blank one. Simply select a preset suitable for your PC configuration. 1 Yuzu EA 4176 Optimizer Preset: High Yuzu settings: AMD No other custom changes System: CPU 5800X3D GPU 6900XT 32GB DDR4 3200 Running off SSD I'm trying to load my save file and on initial loa Mar 21, 2024 · Describe the bug The optimizer doesn't lock fps and the game is triple speed at 200 fps on suyu emulator Reproduction steps apply fps mod to suyu emulator Additional context No response What's your operating system? the ideal option would normally be a transferable shader cache so that you can precompile your shaders before playing, but those have proven to be not quite as "transferable" and hardware-agnostic as they were supposed to be with recent Yuzu version, so it's generally not recommended to use those. if there are still shaders compiled during gameplay, then you simply don't have a complete shader cache yet. async shader building will lead to buggy weapon icons. 5 NSP + update 1. - Abd-007/Switch-Emulators-Guide Playing at 2x res, 60 fps, following the github 60 FPS guide. Nov 7, 2024 · The gist of it is that shaders depend heavily on the specific GPU in your system. Also, the stutter may be caused by having an old shader cache that conflicts with newer versions of Yuzu. 2): graphics island fix lod improvement disable internal fsr downscaling disable internal fxaa v2 Dec 7, 2024 · Games come with precompiled shaders on switch. We made a big effort on this since the game launch :D May 20, 2023 · NOTE: These steps will delete your shader cache, which means yuzu will need to recompile them while running the game again. Both can't run 60 fps without huge, non-shader cache related stutters in all resolutions. The update also brings the ability to set the desired executable name upon install. This update brings a few minor bug fixes and an updated game index, in addition to some QOL changes such as a "Delete all mods" button, which will delete all of the mods for the currently selected game. The other switch emulator works f May 30, 2024 · Describe the bug When TOTK Optimizer mod is enabled in Mod Manager, Ryujinx crashes after launching the game and compiling shaders with following error: 00:00:28. You are bound to have constant drop from 60fps to 55-58 because there might be a new shader cache building out of nowhere as you play and do random things. Any idea? I've tried disabling reBAR, turnin on/off async pres, turning off fast GPU time etc. . enabled (all 1. txt and shader_log. Due to the community stance to not facilate such behaviour you should look at non official sources to find what you are looking for. Install keys, shaders and firmwares to yuzu (shader not supported currently) and ryu with only a few clicks! To select a portable install open the settings with the button on the left and select the folder of the portable Yuzu/Ryujinx make sure you select the folder that contains the filesystem folders and files, for Ryu it would be called "portable" and for Yuzu it's "user" then restart the app Describe the bug In the Taurakamik Shrine near the Gerudo Canyon Stable the big gear before the shrine exit, used to ride up to get the chest does not turn. My game won't start after downloaded shader cache from ryusak TOTK Shaders always Dec 16, 2024 · While this is usually true, with TotK you almost NEED a shader cache if you lose yours later in the game. exe or Ryujinx. Restart your PC. The following presets are for. I made a mod manager/Optimization app for yuzu's totk version. Long story short, the VRAM leak fix you added in 3591 was the first and only version that actually works for hours on my RTX 4090 (6 hours straight today) without VRAM uzilizing 22Gb+ and killing the frame rate and turning smooth 60fps into a 20-30fps mess after just 30 minutes. When you open Yuzu, right click the game, open the shader cache location, and cut and paste Hi everyone, I'm successfully emulating TOTK with the recommended mods, it works very well, very rare glitches and fps drops, but every time I start the game it runs very slowly for a few minutes, sort of when you start the first time a new game in yuzu, but other games does it only the first time or when you reach new areas, while TOTK does it everytime, do you guys have any tips? Jun 5, 2023 · What's up guys! In this video, I'm going to share with you my complete ReShade installation guide for the game Zelda: Tears of the Kingdom, using the Yuzu em Nov 12, 2023 · yuzu Version 1617 Description Yuzu crashes when launching games on vulkan on wayland. I have an intel core i5-9300 CPU and am using OpenGl with the default Yuzu settings. It's the 3736 version. Hello, For those who controller stopped working go to emulation => configure => controls => choose custom => configure => pro controller (player 1) => configure and do your bindings. They just work fine. May 12, 2024 · TOTK Optim. And yes, it will stutter even when new shaders arent being introduced. There’s a reason you never see them on even pirate subs. At certain times this has helped me. scumbag. Tutorial de Instalação do YUZU para jogar o Zelda TOTK - yuzu-tutorial. Try clicking on browse and find and select your Yuzu exe and then try clicking apply. ABRA O JOGO E SEJA FELIZ! Jun 8, 2023 · as I've said in the title whenever I use the "Sweetmini 1008p - FXAA Off - Includes FSR and DynRes Disabler - Zero AO Bugs (1. Members Online Its actually crazy this game runs at a decent frame rate thank you devs. Using TOTK Optimizer on both systems. Clear the cache by right click on the game name > Remove > "Remove All Pipeline Caches". Would highly recommend the optimizer and the yuzu mainline build 3-4-2024 I believe. Pc optimized for running yuzu. GuestThread. Still getting some stuttering even with shader cache full loaded. You should also set your Virtual Memory to a large size ( I set it to 32GB) to try to avoid the crash. A lot of the Oof I can imagine, that’s an even lower bar of entry. 👍 32 yogithesymbian, TrazosD, ThomasCrownXIII, ustall, underpunchline, lozanit, dadiazpr, zixiaomiao, jeffersonfront, EduardoBiaggii, and 22 more reacted with thumbs up emoji 😄 3 kou-dayo, adleguimaraes, and Felitendo reacted with laugh emoji 🎉 3 adleguimaraes, kou-dayo, and Felitendo reacted with hooray emoji Welcome to 128-bitbay! You can find everything related to emulation here. If it will not re-trigger till the end of the week I will close that issue and assume that clearing the cache solved the problem. Idk keep in mind that op is probably talking about the transferable shader cache. Camera Speed Beyond (Under Advanced Settings) Allows for the adjustment to horizontal and vertical speeds to your liking. Also Yuzu doesn't have universal shader cache that works just like Ryujinx at least for me. I think this is a good place for me to gather community info on a very bad issue I'm having with Vulkan where loading some specific shaders in TOTK (especially when skydiving and quickly turning the camera to trigger lots of shaders being built) resulted in my whole PC crashing. CPU and GPU undervolted and CPU slightly OC. Is the game simply not very well optimized yet within yuzu? I want to enjoy it but it feels so inconsistent. Shader Cache's are considered part of game files and sharing of such or facilitating is considered Piracy. ) you may also experience menu icons initially being rendered incorrectly. Improve Fog Removes the weird haze around Link. md don't bother. yuzu's shader version changes constantly - I think it went up by three versions in the last four or five months - which invalidates any shaders cached on an older version. It runs around 25 FPS. May 9, 2023 · yuzuTOTK问题. Contribute to fedealbex/ZeldaTotk-yuzu-setup development by creating an account on GitHub. extract provided yuzu. You can find support for Yuzu and Ryujinx, as well as any other emulators here! I've tested 1. does anyone have any suggestions on how to get max framerate for TOTK? It runs decently most of the time, but gets only 2-5 fps when drawing a bow and summoning sages. 0. Yuzu无法运行,Ryujinx模拟器可以运行,但任何特效第一次加载会卡很久很久,甚至剧情转场。 比较影响体验。 现在我这边打通了两周目了,目前玩起来还是比较流畅的。 Shaders are not necessarily files that can be open one by one and compiled (altho I am no expert on how this works on switch games). On a 5800X3D and 3080, DDR4 3800 cl14 I was getting a locked 60 other than shader compilation. 2 back to v1. Also I've noticed whenever I have an issue with something like the rewind time in totk being a circle instead of its usual texture, deleting the pipeline fixed that and the shader cache was fine. I have CryoUtilities installed and use the recommended settings AND PowerTools. No matter what settings or presets I seem to us within ToTK Optimizer, my game seems to always crash after the initial "Nintendo presents the legend of zelda tears of the kingdom" If I remove the mods that this tool installs the game wor I'm experiencing random crashes in TotK on Steam Deck. Display your local shaders count & RyuSAK shaders count (to download them if you have fewer shaders) Update firmware; Update production keys; Download saves for a specific game; Download shaders for a specific game; Downloads mods for a specific game; You can share shaders in just one click if you have more shaders than RyuSAK You have to either 1) drop the weapon and pick it back up to fix the icon, or 2) turn off asynchronous shader building to prevent it, and then right-click game > remove > remove cache storage to reset edit: not sure if this fixes the map You can check it, by simply standing\running on one specific area in the game and wait until all cache data will be built. 5. Jun 2, 2023 · Describe the bug 1. The text was updated successfully, but these errors were encountered: All reactions Para evitar bugs gráficos é importante que limpe o cache dos shaders. They generally get invalidated when you update your graphics drivers or when there's a new version of the emulator that changes the way they work (last time that happened with Yuzu it was on Yuzu 150). zip Reproduction Certainty Sometimes System Information System: Host: eddie Kernel: 6. When I disable it, the game run way smoother but the emulator has to recompile all the shaders cache. 1 with only the TOTK Optimizer manager-2. I recently lost mine when I had a yuzu corruption I needed to rebuild and the game is near unplayable due to the constant stutters for building shaders. 3 of DynamicFPS, after which the latter became my go-to. Description. com/HolographicWings/TOTK-Mods-collection. Share Sort by: I just got Yuzu and have 32 gigs of ram on my computer. Having only 16GB with a GPU that doesn't support ASTC limits the performance of the Deck. Welcome to 128-bitbay! You can find everything related to emulation here. Includes links for games, keys, firmware, shaders and some other stuff. 2 to run very well on YUZU pineapple EA latest with Lazy Pack 1080p + xbox UI + 60 fps mods. 1 Emulator : Yuzu EA. I even cleared my shader cache and let it rebuild over a few days, but the problems persist in both emulators. throw the included 1080p ChuckPatch into your Yuzu mod folder (right click game in game list -> Open Mod Data Location) restart Yuzu, right click game -> properties, make sure ChuckPatch 1080p is enabled I found that if you keep shader caching on it works for a few times, then you have to right click the game, open the shader cache and delete the file. Or maybe the so called transferable shader cache is actually just decompiled shaders. Grepping my shader_log. Oct 1, 2024 · A guide to get either Yuzu or Ryujinx running on your PC. Also Totk is a heavy shader compiled game, even with a good GPU you gonna have some stutters by processing them, even when using the parallel rendering hack (yuzu) - still It reduces the stutters but generate some graphical artifacts. And after this process gone, check if you're still experiencing stutters. Links: Quickstart Guide. Nov 4, 2023 · yuzu Version. Zelda: Tears of the Kingdom Mod Manager is an open-source application, designed to assist players of Zelda: Tears of the Kingdom on the Yuzu emulator in managing mods for the game. Use yuzu, it works better for me than ryujinx. Anyone know what I'm doing wrong? Here are my settings: GRAPHICS. Discord So I've been playing totk for a while and compiled about 37k shaders. what you wanna do is use async for the first half hour or so to build the initial chunk of shaders, then turn it off and clear the Cache Storage from the game (not the pipeline cache!) to refresh the icons and make Yuzu will automatically precompile the shaders if you have them cached. OS: Windows; Version: 10 22H2; EDIT: This shader cache (13K), as well as this one (18K) work for TotK, but they're incomplete. Approximative Playtime : Yuzu : I'd be amazed if it wasn't triple digits hours at this point. I have to delete shaders each time after it crashes. txt. It will turn in fits and starts sometimes, but not consistently. version 10 released just a few days ago, so any shader cache that's older than a couple days is completely useless now. 0 is now available for download! This release brings an optional dark color scheme for the menu system, scraping and viewing of PDF game manuals, aspect ratio settings for the miximage generator, improved system sorting support, and more! So shader cache's can only work on OpenGL? On Steam Deck is it not worth messing with shader cache's since (from my understanding) most games should be using Vulkan? If I'm wrong, which games do use OpenGL/is there a database or index somewhere that shares the best settings for each game? Sep 5, 2024 · No off-topic discussions. Click apply and open TOTK from yuzu. May 21, 2023 · yuzu Version 1440 Description Crashing on loading screen while using fast travel yuzu_log. 7. May 29, 2023 · In Yuzu I have these settings: I've got all the mods from https://github. I have two systems, one 5900x 3080 and the other one 7600x 7900xt. Render Distance Aug 26, 2024 · The patch has been installed in Yuzu's mod directory, it has been enabled by default, and your settings has been changed to reflect your choices made in the generator. Specs: GPU - 7800XT CPU - AMD Ryzen 5 7600X RAM - 32 gb OS - Windows 10 Aug 23, 2023 · Saved searches Use saved searches to filter your results more quickly Oct 22, 2023 · Contribute to Ecks1337/RyuSAK development by creating an account on GitHub. Hello, I got TOTK 1. Sep 16, 2024 · Describe the bug Windows 11 64-bit, GTX 1070, i5-10400f, 16 GB RAM Yuzu v1734 Set TOTK Optimizer to Switch graphics preset, changed resolution to 1080p Was working fine throughout the tutorial island. I think 60 fps in Tears of the Kingdom is just a meme and impossible at this point. Tried deleting the shader cache as well as the mode entirely but still stuck. Jun 4, 2023 · yuzu Version 1457 Description Yuzu locks up at the screen that says "The Legend of Zelda" in TotK. Running normal GPU accuracy and using unsafe CPU accuracy also helps a bit. Also, try to update your GPU drivers and clear your cache data, check your mode list and Yuzu settings according to instruction on the github. 2)" mod the game gets stuck on the launching screen, I've tried a bunch of stuff and I'm a 100% sure I've followed the yuzu guide correctly, here's some info if needed: // If the shader cache doesn't exist at all, create it. If the bug happens again I can report again. std::filesystem::create_directories(cache); // We can also guarantee that the cache is empty, and thus, the shader should be compiled. 0以来的)的shader缓存(如果游戏能正常运行,忽略),reddit上还有个三万多的缓存,也在上面链接里,需要自取。用的时候先备份自己的cache,再复制过去,以防出问题 With 1485 each time it crashes, which is a lot more times, I have to delete shaders cache, otherwise Yuzu automatically closes once it finishes the loading screen. FOV Beyond Adjusts all the FOVS based on an algorithm. 2 since I heard it runs better for the Steam Deck. Vulkan works fine with x11. Start the game and wait a couple minutes to rebuild the shaders. 1 on Open GL because i cant stand the stuttering and fps drops when compiling new shaders. We're mainly focused on Switch though. com/HolographicWings/TOTK-Mods-collection/releases. Tried just installing it but now when I launch the game its stuck on the “Launching” screen. It seems to mess up whenever the cache reaches over 5mb. md at main · Abd-007/Switch-Emulators-Guide I played botw on my gtx960 mobile on march 2017, and boi that game barely reached 15 fps, and whenever there was a light effect specially with the shrines or the guardians, the game just freezes for a couple of seconds, and yet i managed to beat it, now that i got a switch and played it on a stable framerate, i wonder how i managed to get through that without popping an aneurysm Welcome to 128-bitbay! You can find everything related to emulation here. so im a huge of user of ryujinx cuz its more stable than yuzu, but yuzu has an async shader cache option that makes games by far more smooth and less stuttery, in games like super mario 3d world in yuzu, it makes the game extremely smooth and not stuttery (on my case), so i thought it would be a cool idea to sometime add it to ryujinx Jun 4, 2023 · Reset Yuzu settings in Configure > "Reset All Settings" button. If you experience any issues with the Lazy Pack Generator, please feel free to contact me on discord at Hoverbike#8377 or @hoverbike1 , or simply create an issue on our issue Jul 31, 2023 · You'll find that async shader rendering can cause temporary broken textures, which are typically fixed when you flush the shader cache (e. Seems related to the dynamic fps portion of the mod. Reproduction Certainty 100% System Info Mod Description Applies to Credit; 32:9 Aspect Ratio: Makes the game render with a Hor+ 32:9 aspect ratio for Super Ultrawide displays. Wonder if 5800x3d upgrade will get stable 60fps or I will need a zen4 processor. Oct 2, 2024 · yuzu (lower case 'y') is an experimental open-source emulator for the Nintendo Switch from the creators of Citra. 0 of the Optimizer, soon to be named (NX Optimizer) is being developed, currently delayed due to the current circumstances, Version 3. After 1 hour of playtime you will probably be fine to play and get almost no stutters, then you can always restart from the beginning with shaders preloaded. This causes a total system lockup for about nine seconds, after which my system is back to normal. exe/ryujinx. it will have to re-precompile them when you start the game, yes. Reply reply blu3ntv A Decky Loader plugin for tidying up your Steam Deck's storage (and getting rid of that pesky 'Other' storage eating it all up)! Quickly visualize, select and clear shader cache and compatibility data. It is written in C++ with portability in mind, with builds actively maintained for Windows, Linux and macOS. Enable 'Stretch to Window' in Yuzu's graphics settings for this to work properly. My monitor is 2k so that's my target resolution. Downvotes are only supposed to be used for comments that do not contribute to the ongoing discussion / thread. Reproduction Certainty Always System Information System: Host: iron-fist-linux. Mar 6, 2024 · Using TOTK optimizer 1. I don't know if it is important but I'll attach a picture Dec 21, 2023 · To delete ToTK’s shader cache, right-click on it on the emulator, and select Open Transferable Pipeline Cache. - Intel Core i5-8265U up to 3. 3 mods installed. Anyways rant over. With your I’m trying to downgrade my ToTK from v1. you generally won't find v10 shader caches anymore for any less-popular titles since everybody is just using async shader compile instead. The issue its that if you try to use the Vulcan cache you created with Yuzu for a specific game, Sudachi will reset it and you will have to start it from scratch and experience all the initial shader stutter for that game again. 1610. 1. The latest version works flawlessly for me. Yeah I've always had that on, but the problem is still there. 2. Download the Provided AppImage or . Anyone with a 5800x3d getting stable 60 fps framerate? Developer Update : About a month ago, I broke my Ankle had to go over a pretty complex surgery and was hospitalized for a while, I know some of you don't follow my Discord or Patreon/Kofi, Version 3. The above games should rebuild their shader caches on first run, then boot normally afterwards. I've been playing the game for about a week. I don't know if they are the best or anything. Not the vendor specific ones. ABRA O JOGO E SEJA FELIZ! Contribute to Ecks1337/RyuSAK development by creating an account on GitHub. The emulator being used doesn’t matter, because it’s the GPU that actually uses the shader cache. exe! If you can't get the AppImage to Open for Linux. pretty sure you cant download them, unless it got created with the same gpu. So yuzu would be decompiling and recompiling on draw. If you're interested in the optimizer and mod manager let me know and I'll link ya to my github (It's open source) From my experience, DynamicFPS++ was better until 1. May 24, 2023 · I cleared the shader cache just now. If not the devs the community would. 0 and 1. Context: I recently changed my GPU, and I can't get TOTK to work like before. Right click, properties, permissions, run as executable r/emulation • EmulationStation Desktop Edition (ES-DE) v2. What Yuzu is doing is recompiling them on draw. scb Kernel: 6. I've also stopped using OS 3. API : Vulkan Average framerate : Yuzu : Very solidly 30 with 30 fps frame rate lock. And yes, you can definitely use shader caches built by other users yuzu Version 14473 i tink Description i tried to launche totk and it crash also tried NXDumpTool same also a crash Reproduction Certainty Always System Information System: Host: ---- Kernel: 5. xvaa vrtk nulyxd aegrhy xvhesu chxoa vmmil ywejz qkae xosdfeqb