Pathfinder kingmaker best builds reddit. Did you just want a quick summary? Angel is the best path.
Pathfinder kingmaker best builds reddit This makes it so that you probably need weapon finesse for it to very effective early on, but then late-early-game it becomes a wasted feat. It adds a bunch of the wrath classes to kingmaker and fixes a bunch of other things. Unfortunately it's almost a straight adaptation of the patron from the TT. Get both spell pen feats and probably spell focus evocation later for when you feel like blasting. I finished Kingmaker without multiclassing at all. Wizards, Clerics, and Witches are spellbook preparation reliant, Intelligence or Wisdom based casters; Sorcerers, Oracles, and Stigmatized Witches respectively are charisma-based spontaneous casters for the same set of spells. Set a high-level goal feat for each character, and then figure out how to get the prerequisite feats as you level. Seelah: singing paladin archetype, costs you mark of justice but gets you a bard. There's a Bard, two Clerics (one tank, one not), a Sorcerer -> Arcane Trickster (blaster caster), a Barbarian, a Fighter (meant to be a tank), an Inquisitor (basically a Cleric with worse casting but some self-buffs), a Magus (Fighter/Wizard from 2e), an Alchemist (Touch attacks, buffs), a Ranger (high ranged damage My pick for best defense for sure, and probably all around, but is a little harder to build optimally. The key here is to get a build that works for the difficulty setting you choose. Slayer and Fighter are probably the best classes to use as an entry point for Hellknight, since Ranger, Paladin, and Bloodrager lose a lot more of their features by not staying pure class. On thinking about it further I think the shifter -> elemental rampager build is very strong early to mid-game when druid spells really matter and provide a lot of utility (like an in-built trip as a swift action w/ lvl 5 spells) but falls off significantly as most druid spells become useless due to very strong spell resistance in late-game and no merged spell-books for druids Beyond that, the best way to figure out a build is to click on the "Show Unavailable" at the bottom of the feat list when you're picking. I've been trying to figure out a build for my MC, but I'm not that familiar with pathfinder. Afaik the highest damage melee build in the game is the trip vivi. Members Online woopdeedoo22 r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. It's an Arcane Trickster, but Witch doesn't get good Spell options until Hellfire Ray. My last build was a dex based elven curve blade 2H sensei build (human) with 4 levels into thug to get some sneak damage, finesse traits and uncanny dodge. Just make sure you don't completely dump STR. Give him a crossbow or set a ranged cantrip to auto-cast and leave him well behind the frontlines. Yeah, agreed. It one of my best melee builds with high DPS (bane of the living unique sword) and it is also pretty tanky and provides a lot of buffs to the whole team r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. It will be great to have a long thread with a large variety of tank specs to choose from viewable on the forum here. In wrath at a certain point basically literally every enemy has got true sight, which means you have to wait until you unlock mind blank (lvl 8 spell, although usually you'd probably use mind blank communal lvl 9 for the entire party) as mind blank counters divination magic (which true sight is) but like mirror image is a lot less good in wrath comparatively because of that as by the time you It depends on what you want, if you want OP in combat, I’d recommend the other post. In Kingmaker? You have a fairly good selection of companions available. Dragon Disciple is a good option if you want to add some melee capability. If it doesn't get both spell focuses for conj and both summon augments. Looking for a good Jaethal build, was using her as an Frontline semi-tank but she is kinda annoying to heal and since she has a lot of spells to cast I feel like I would prefer to leave her a bit behind (Preference to 6ft weapon over ranged, already got 3 ranged on the team). I was wondering what would be the best way to build my Skeletal Champion from the Lich path. I am playing an Elf who's currently got 2 levels of Fighter. Optional tanking ability though that can be oursource to an Animal Companion. TL:DR looking for a good way of using Jaethal without her taking too much damage. Animal Companion (Leopard or Boar are the best I believe, can ride the latter). Wiz3 transmutate or enchantment (buffer or CC wiz), opposite schools illusion & necromancy -Rog1 - Wiz1(accomplished sneak attacker feat)-Trickster10-Rest Wiz. None of that is needed if you want to be a pure blaster though. If you want the best Utility Rogue, Intelligence is a must have attribute. So, you want classes that are strong at low level. If you've built your tanks right, they won't need a lot of in-combat healing, so he doesn't need to be within touch range of them often. Angel is a pretty strong choice, even for a magus, but all your offensive angels spells have no save, ignore spell resist, and only the secondary effects have a save - but it's conjuration and holy damage, so your evocation and lightning stuff doesn't really work. You'll get pounce in kitsune form, a lot of natural attacks, Decaying Touch, Death Rush (good since you have pounce), great buff spells like: bone shield, frightening aspect, power from death, vampire blade, haste, displacement, death ward, eyes of bodak, blessing of u life and more. Witch Hexes are actually available to both a Magus spec (Hexcrafter) and a Rogue spec (Sylvan Trickster). I'm familiar with D&D 3. I think for an Arcane Rider (or charging Travel Domain inquisitor) I'd pick kitsune even for Strenght focus. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. I've done main kingmaker, varnhold's lot, and wotr trickster with variations of this build on unfair without issue: such as an outrageous knife master3/ vivi1/ aldori defender4/ deliverer12 and a less outrageous knife master4/ vivi4/ deliverer12. Those then get passed on as "the meta". The games are similar to classic RPG games such as Baldur's Gate and Neverwinter Nights. I can't guarantee this is the best build ever but it will get you through challenging. Your next best option is probably an evil cleric, such as Ecclesitheurge of Zon-Kuthon with Death and Darkness domains. I can't decide between a ray caster, melee sorcerer or sword saint (gish), or some kind of natural attacker/shapeshifter. In kingmaker, it's a perfectly viable build. Dipping 1 into Vivisectionist is best, you that way you get the alchemical STR bonus and 2d6 sneak attack (with the Accomplished Sneak Attacker feat), the way flanking works in Kingmaker (just need two characters meleeing the target) the extra damage adds up quickly. I’ve been checking this sub and elsewhere but all the builds seem to be prior to the recent changes (e. Im just someone who likes playing as builds that work well for what i want to build a character around since pathfinder lets me while dnd not so much atleast for the demons and dragons Well, who is best depends on the eye who sees, but imo the cRPG Bro on YT make builds that gives you 5-6 attacks pr round with 100-300dmg each hit and 90+ in attack strength overcoming every AC in the game without even changing the class seems kinda broken OP for me. Full BAB, +5 to attack from studied target, +4 more from Quarry, automatic confirmation of criticals, 6 sneak attack die, and 10 slayer talents, which I'd value higher than feats with picks like Opportunist and TL;DR: We continue the Single-Class Build Series with the Ideal Support Cleric. This is my go-to cleric build that is an all-in-one healer, buffer, de-buffer, flanker, AOE damager, and crowd-controller, who just happens to have a bite attack and access to a leopard pet to serve as the party tank. Sirocco is IMHO the best spell for this build, because it runs long, forces a save each round, applies a debuff (fatigue/exhausted), and does damage. I didn't play Kingmaker, so in picking up WotR am new to the Pathfinder universe, but have played plenty other RPGs in the past. x and Pathfinder 1e mechanics, and played through much of Kingmaker until I got bored and moved on. This makes other conditions like inflicting blind/stun less important as well, and it also increases ability damage inflicted per round radically. Mostly, you just need to push through Acts 1/2. Happy to post my build if you want, but be forewarned that it definitely isn't optimal. 1 Rogue Sorc 9 Arcane Trickster 10 > take a dragon bloodline for +1 damage per die rolled (for the element of the dragon) combine that with elemental ring for +1 damage per die roll (both stack with sneak attack die also) hit them with hellfire rays for 15d6 fire + 7d6 sneak (12d6 with sense vitals) = 27d6 rolled + 2 fire damage per d6 (54 damage) sooo that brings you to about 81-216 damage r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. The archetypes also cover some things that the slayer can't pull off. Shield bashing is also TWF, using the same mechanics. Velociraptor is a tough one because although it starts off with significantly higher Dex, at level 7 its dex and str become equal. I am planning for my first build to be a pure Paladin class into Angelic build. Reply reply caluke r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Your breath weapon will progress a bit faster as well. I didn't play Core, and I didn't put a huge amount of thought into planning my build beyond "I want to be a vital strike build". Nok Nok and other rogue types are more powerful in these games that in actual tabletop, because flanking is triggered so easily. I definitely want to take the gold dragon mythic path even though it's super late. so fight with abfalchion and pick the improved critical + the mythic version Make a Octavia copy with better stats and lvl distribution. ) Thus, what builds do you recommend for him and why - feats, traits, etc. However kineticist is a really strong class, so I think it would work even with Azata. Just a pure fighter, no dips. Ember and Daeran should just switch builds completely, she is a healer and an oracle, he as someone who deals with the occult should be a warlock (male r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. The thing about systems like Pathfinder is that they are so complex and have so many exploitable things that they attract the kind of people that enjoy crunching numbers to find the very best and most broken builds. r/Pathfinder_Kingmaker • r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Here is the setup idea: Race: Human or Aasimar . Best way to build a sneak attack ranged and melee? Righteous : Builds Im trying to build up a seak attack havent decided on wether i want to go melee or ranged and was wondering if i could get some help with potential builds for them as im pretty new when it comes to pathfinder. I've tried looking in the weekly builds post but it's very hard to find specific stuff there. Hi everyone. For sequent runs I either go for classes that rarely get used or make class based on a cool image I found. So. Str builds is more damage, while Dex builds can go into high AC tanks easier. For melee, Kukri are generally the best - weapons have different crit ranges in pathfinder and Kukri have the widest, which is nice when you’re making lots of attacks. Unfortunately, these classes suck. On unfair will probably need that witch splash early on all of those. Actually at least for Dex builds, Kitsune is best due to racial access to Vulpine Pounce. high ac, good selfbuffs, the reason for EK is the feature that gives you a free spell when you crit. Kingmaker: Class Build Help Been playing Beneath the Stolen Lands and for my last 4 playthroughs, my Fighter Longbow user has been the top damage dealer, dealing between 32%-41% of all the damage. For the rest of the companions I've been using the neoseeker builds and it's been working fine but I couldn't find a decent mounted build for my MC (neoseeker one wasn't for me). You can pick up the Lunge feat to extend your reach a bit further and be sure to cast any enlarging spells once they're available (frightful aspect is really nice for this approach, as is legendary proportions). Defender of the True World is also excellent because of their bonus against fey. Typically I'm used to games having one customizable ranger class, but in WotR am faced with the challenging dilemma of multiple archer class/subclass/build options. 5 Ruleset of Dungeons and Dragons. Compared to wotr where basically everyone has true sight at some point, the amount of enemies with true sight in kingmaker is extremely low. That particular build was done as a tutorial for multiclassing. Particularly for a hybrid like Arcane Rider, who might not want to get Rage from skalds, as that'd block his casting and swift teleportation abilities. The Winter patron in the TT game gives Unshakable Chill (target takes 1d6 nonlethal cold damage and must save every 10 minutes or take damage as from severe cold), Resist Cold, Ice Storm, Wall of Ice, Cone of Cold, Freezing Sphere, Control Weather, Polar Ray, and Polar Midnight. Slightly further down the page is a shield bashing Fighter which is even better when you do the numbers. Any build that is pure cleric, including the Neoseeker necromancy build; you don't need anything specific. It's built around using the mastery fauchard and coak of the winterwolf. For first playthrough in such games I usually go full persuasion/skillmonkey builds, in Kingmaker's case it was a human Bard with several skill focus type feats. It will need to come online fast (so a Rowdy dip is probably there), it will need to provide some sort of unique +AB bonus so it can hit (lots of ways to do this). If you want to focus on Intimidate, consider a STR-based Scion or paladin with Intimidating Prowess feat (adds STR mod to I For a charisma-based blaster caster type of character, the three big classes to think about would be Oracle, Sorcerer, or Witch (specifically, Stigmatized Witch). I think ultimately, the most successful builds do not take a blind approach to the playthrough of the game, meaning you have a good idea of each act, the best party synergy, a general strategy for certain encounters/bosses, etc. r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Did you just want a quick summary? Angel is the best path. I would also advise you look into the call of the wild mod. Kingmaker: Class Build Help (unmodded) I've been trying to find a build to make my character online, and I can't find a resounding answer other than use Fighter and get a point in Vivi at least. For Kingmaker, the game has been out a long time and there are a lot of build guides around on the web. I'm pretty fond of Slayer, too. So the best build? Well it will incorporate a selection of the above ideas. Remember Persuasion is subdivided into Intimidate, Bluff, and Diplomacy. Camelia, vivisectionist, becausereasons. Shifter's Edge lets you still use your massively boosted strength from how busted Master Shapeshifter and Ankou form are, and once you have Archmage Armor, your Fey Aspect, and the ridiculous amounts of Dex you can reach, you'll have Concealment, massive attack bonuses, full sneak attack. A subreddit for discussing character builds and optimisation in the CRPGs Pathfinder: Kingmaker and Pathfinder: Wrath of the Righteous. I can't remember if fey druid loses the change everything into summons or not. Slayer (20) is also really good. Druid isn't the most powerful class, but you don't really need the most powerful build unless you're an expert at the game playing on the hardest difficulty. Best-case, you build something like Witch (Agility) 6/Vivi 1/Arcane Trickster 10/Loremaster 3. To be fair, with the extreme viability of Dex builds and importance of touch AC in Kingmaker, Rogue still has its uses with finesse training and uncanny dodge. (My Sor there reached level 19ish. Necromancy spells in Kingmaker are mostly a mix of direct-damage like Boneshaker, debuffs/CC like Fear and Enervation, and instakills like Finger of Death. And, we're happy to help you build whatever you want. Dex-Int Sword Saint Duelist (can build woljif into this one) Dex-Wisdom Instinctual Warrior (can build wenduag into this one) Dex-Wisdom Monk Dex-Wisdom-Int Monk into SS. For an arcane Necromancer, see this Sage Sorcerer build. He's already as good of a healer as you'll ever need just by going pure cleric, thanks to getting channel positive energy and eventually the Breath of Life, Heal, Inspiring Recovery, and Mass Heal spells. . I’m considering the following options: Executioner > Inquisitor > Fighter (DPS) Executioner > Barbarian > Bard (Support) Vanguard > Fighter > Fighter (assuming I can pick the same twice) I mean, I've posted my Unfair party here a bunch of times. Weapon Training / Weapon Mastery are underappreciated 1 monk (scaled fist) for cha to ac 1 oracle (nature) for cha to ac sorcerer till you can take eldritch knight rest eldritch knight then sorc. I was going to start my first playthrough as some OP sorcerer and was hoping if anyone can point me in the direction of a good powerful (maybe even the most powerful?) current build. ? Thankee! Character builds in Pathfinder: Kingmaker are virtually infinite, with countless customization options and variations available to all, allowing you to make just about anything you can May 2, 2019 · I'm looking to put together a collection of tank builds and need your help with ideas. Once you got your 3/5/7 burn for the extra stats you can spam incredibly powerful blasts (especially with the mythic talent to reduce burn cost by one which is active by just toggling a gather power, not even using it), you can cast walls that deal a shit ton of damage and knock back/trip enemies, you can use deadly earth Imho the best path for Kineticist is demon (aspect of kalavakus has so good synergies). They can buff themselves with spells, can enchant their weapons, can use spells and weapons in combat, and get a lot of other goodies. For the new DLC: Kineticist. Looking for min-max probably multi-class (since min-max) MC bard builds since that’s one of the things companions don’t provide unlike Kingmaker, please and thank you :) Edit: Since the two replies I’ve received so far say I don’t provide enough specification: Let’s say a min-maxed party-buff dex tank. Any race with a Charisma bonus works well. Nov 26, 2019 · If you want "Skill Monkey" then Bards - Archeologist(CHA) and Rouge(DEX) are best class that get most skill points, and have class features that raises points to skills. g- instructing to go crossblooded sorcerer with 2 draconic bloodlines - something tha r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Play it. i play without mods like you. From dnd experience im already doing fine on default so far atleast. For the MC, there is plenty of builds who can work, i mentionned the one i used, but it will work with anything who can get high AC because the builds i made for companions will provide everything you need (beside tanking who need to be assumed by your MC) for a smooth unfair run (in term of damages, control, buffs, domains, etc) r/Pathfinder_Kingmaker A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. Hello there. The best Duelist build is Sword Saint Magus which has synergy with everything in Duelist. So together you get a huge AC boost while not wearing armor, and the Sword Saint can further boost defenses through spells. That potential gets even higher if you use mods to put Kingmaker items on the loot table, like Mirror Bow or (for a weird build) Longbow of the Cold Moon, which has a 3d6 base damage of pure cold (meaning Ascendant Element effectively bypasses all DR). the build stacks bites, with feral mutagen, motherless and dragon disciple, each bite is a free trip attempt with that cloak, it procs and insane amount of AoO. An intimidation build with sharer defenses can be pretty good, since Hellknights are good with fear effects. Pathfinder is a tabletop RPG based off of the 3. Canny Defense: Sword Saint also adds Int to AC and requires not wearing armor. You can try kitsune, scaled fist with dragon style (so, go with strength build) and lich path. The best tanks are still pajama wearers. The cold patron needs a fixup IMHO. Bard, sorcerer, and paladin are the obvious classes for a CHA-based toon; also Eldritch Scion, Scaled Fist, and Feyspeaker. Shield Bash Slayer is so good in fact that is one of the "meta" builds for Kingmaker. 4-6 levels of DD is generally good for Sorc. Background: Healer or Mendevian Orphan ==> boost skills with INT and get some skills, or get +1 save and skill r/Pathfinder_Kingmaker • Personally this game and Kingmaker deserved full blown expansion packs like the RPGs of old, not these piecemeal dlcs that dont add anything to our commander's journey. Plus Hellknights tend to be a bit feat-starved. Easily reaching an AC of 40+ in Act 2 for one. In wrath too many enemies have true seeing but in kingmaker mirror image, displacement, and greater invisibility are super valuable. ) I planned to go Sylvan Sor20 because I like animal companions and spontaneous, CHA-based arcane casting on this character. Last edited by Immortal Reaver ; Nov 26, 2019 @ 3:31pm I planned to go Sylvan Sor20 because I like animal companions and spontaneous, CHA-based arcane casting on this character. Sometimes a great build will look like a trash without without this knowledge. r/kingmakerbuilds: A subreddit for discussing character builds and optimisation in the CRPGs Pathfinder: Kingmaker and Pathfinder: Wrath of the… DISCLAIMER: The collection has been created just to help new players find builds and not to have to spend hours searching for the perfect build. I think sword saint and eldritch scion are some of the best classes in the game due to just how good mirror image+displacement tanking is (especially in the endgame). The best front row builds are based on the magus classes Sword Saint (+ 1 level monk dip) and Eldritch Scion. (I tried prepared casters in Kingmaker and found their spell preparation mechanics clunky. Definitely a solid way to go, and a reach weapon is a great option because clerics simply can't stack enough AC to sit on the front line. That's unfortunate. Lann: hunter, best hunter in his tribeshould be a damn hunter. They can achieve the best defensive while also having stellar damage. Feyspeaker Druid is very good because their main stat is Charisma and you want to have high Charisma in Kingmaker (there's quite a few high level persuasion checks that grant TONS of exp when passed). The good news, Kingmaker isn’t as asinine as the tabletop with its number of skills. i made a guide for unfair here. dczyv msdxl olryo nvoq uzlgox esokrn pkswy wlmv oryfcts kqrh